Making something exclusive for the sake of it just feels an unnecessary step, even though it would be for a limited time."īrown stresses that the team is aiming for "every platform that makes sense", so while a PS4 build has been submitted to Sony, consumers shouldn't expect to see an Xbox 360 or PS3 version. "It might be that we can give exclusive content, but we don't like the idea of exclusive content unless it's locked to that platform - so if we were to add Sackboy, Nathan Drake or something. And there are restrictions on that platform that are currently concerning, in terms of development. "But if we're forced to do the open Windows version just to be able to release, then that's more work. "We're talking to, and if it's low-friction, we'd definitely love to get it out this year," said Brown. Evidently, Boneloaf is attempting to have a similar discussion. A year later, Chris Charla told that Xbox can be flexible if developers reach out, but still said the platform holder wants studios to "do something with the game so that it feels fresh for Xbox players". Gang Beasts is in development for PC and PS4, but the parity clause prevents Boneloaf from starting an Xbox One version - even though the team has dev kitsīack in 2014, Phil Spencer explained that the parity clause was to ensure Xbox consumers don't feel like second-class citizens by being offered older games with little to no improvement over past releases. Sure enough, four years on, Boneloaf is the latest developer to face this problem. The parity clause was instantly met with disappointment from many studios, with Vlambeer's Rami Ismail observing that it would prove to be "problematic for the indie scene" as smaller studios would not have the resources to dedicate to either exclusive content or launching simultaneously on multiple platforms. "It's absolutely the opposite of what want, but how can we commit resource until we have approval to release on that platform? It's backwards, it doesn't make sense." "We have Xbox One dev kits, and we'd love to do Xbox One but because of the parity exemption stuff, it doesn't feel like we can prioritise it," Brown told us. But efforts to take Gang Beasts out of the alpha program by the end of Q2 2017 - combined with Microsoft's parity clause - is preventing the team from working on a Xbox version. The game is currently in Early Access on Steam and Oculus Rift, with a PS4 build in the works. Speaking to at EGX Rezzed, the studio's co-founder James Brown says he and his two brothers hope to bring cartoony physics-based brawler Gang Beasts to as many platforms as possible. The parity stipulates that indies are only able to release games on Xbox One if it's simultaneous with versions for other platforms, is exclusive (even temporarily) for Xbox One, or comes with exclusive content to ensure the Xbox One SKU stands out from others released before it. Gang Beasts creator Boneloaf is the latest to bemoan the restrictions to releasing on Xbox One. Microsoft's oft-criticised parity clause is still coming under fire from independent developers.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |